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Call Number: Online access & Lewis Library Main Stacks QA76.76.C672 B859 2015
Publication Date: 2017
This book details the clockwork game design pattern, which focuses on building around fundamental functionality. You can then use this understanding to prescribe a system for building and refining your rulesets.
Call Number: Lewis Library Main Stacks QA76.76 .C672 S93 2009
Publication Date: 2009
Get ready to flex your creativity as you build custom Flash games online. "Collaborative Online Game Creation" shows anyone interested in game development how to create Flash-based games using GameBrix, a browser-based rich media application that runs on any Internet platform.
Call Number: Lewis Library Main Stacks GV1469.34 .S52 E86 2010
Publication Date: 2010
The first book in its field to challenge scholars and researchers to answer questions such as: How can game design be improved to foster ethical thinking and discourse? What are the theories and methodologies that will help us understand, model, and assess ethical thinking in games? How do we use games in classrooms and informal educational settings to support moral development?
Call Number: Lewis Library Main Stacks GV1469.3 .L47 2014
Publication Date: 2016-01-26
Gundolf S. Freyermuths introduction outlines the media-historical development phases of analog and digital games, the history and artistic practices of game design, as well as the history, academic approaches, and most important research topics of game studies.Drawing on more than a decade of practical experience and extensive research, he explains how games have been integrated into a variety of public programs in North and South America.
Want to design your own video games? Let expert Scott Rogers show you how!If you want to design and build cutting-edge video games but aren't sure where to start, then the SECOND EDITION of the acclaimed Level Up! is for you